Rain of Awakening

A rainstorm hits the Earth unlike any other. Something is awakening. Make your way up to the clouds and search for the source of this rain. Can you stop the rain and save what is left of this world, or is it too late?


Fast-Paced Action Packed Platforming

Master your abilities and combine them to overcome your obstacles. Use your sword not only for protecting yourself but also as a way of gaining momentum.


Create Unique Builds With Upgrades

With each level you get, you will also be able to choose an upgrade.


Speed Is The Key

Every bit of speed will get you closer to your objective. After all, climbing up to the clouds is not an easy task.



Controls:

-Keyboard and Mouse-

  • A/D - Move
  • W/Space - Jump
  • Mouse1 - Attack
  • Mouse2 - Dash
  • P/Esc - Pause

-Controller-

  • Left Stick - Move
  • Right Stick - Aim
  • LB - Jump
  • LT/RT - Attack
  • RB - Dash
  • Start - Pause

Note: Controller inputs does not work fully for the browser version at the moment. To play with a controller you can download the PC version.

Download

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Click download now to get access to the following files:

RainOfAwakening_PC_v0.2.1.zip 27 MB

Development log

Comments

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nice game 

Awesome game!! I would like a port for android

(+1)

An amazing game! Its dynamics and controls give people a different feast of pleasure. Character developments and combat mechanics are very satisfying. The atmosphere draws you in.

However, the background and enemy diversity needs to be improved. These are very important factors for a game that represents such potential. Hope you can make this work, good luck!

A lot of fun! Using momentum by combining slashes and dashes was very satisfying, and the build variety was also very cool. I loved the enemies design, and seeing a bunch clustered on the ground as they clamber on top of each other really added to the apoloclypic atomosphere.

I do think the characters base movement is a bit too sluggish, espically turning around. The slow speed would be fine if it felt more tight. I also think the jump could be buffed a bit.

Overall I really enjoyed it - combat was really satisfying (seeing the enemies slowly crumple to the ground) and the graphics and general atomosphere were very compelling. Great job!

(+2)

Thats so kind of you, thank you so much! I will be tweaking the base movement of characters in the upcoming days. Hopefully I can get it in a better state. Thanks again for the feedback!

i like the game a lot

ground move speed is painfully slow

my pb is a 2:33

Thank you so much! I tried to make moving on ground that slow intentionally, so that would push players to make use of other movement options. Idk how wise it was though lol. Also good job with your best time!